Fish Eye Dataset
Andrea Eichenseer and André Kaup
A Data Set Providing
Synthetic and Real-World Fisheye Video Sequences
published in:
Proc. IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), pp. 1541-1545, Shanghai, China, March 2016
Please note:
If you make use of any of our sequences, please do not forget to cite the paper
A Data Set Providing Synthetic and Real-World Fisheye Video Sequences, presented at ICASSP 2016.
The publication can be accessed via IEEE Xplore (abstract, pdf).
Copyright 2016 IEEE. Published in the IEEE 2016 International Conference on Acoustics, Speech, and Signal Processing (ICASSP 2016), scheduled for 20-15 March 2016 in Shanghai, China. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works, must be obtained from the IEEE. Contact: Manager, Copyrights and Permissions / IEEE Service Center / 445 Hoes Lane / P.O. Box 1331 / Piscataway, NJ 08855-1331, USA. Telephone: + Intl. 908-562-3966.
Description
This data set aims at providing researchers with video sequences for developing and testing algorithms designed for fisheye data.
Both synthetic sequences generated in Blender as well as real-world sequences captured with an actual fisheye camera are provided.
The field of view is 185° for all sequences; the focal length is 1.8 mm.
Further details on both setup and settings as well as on the sequence characteristics may be found in the corresponding ICASSP 2016 publication (posted above).
Information on licenses & credits may be found at the end of this page.
Synthetic sequences
Currently, only equisolid fisheye sequences are provided in PNG format (8 bit, RGBA). In the future, the synthetic sequences might be extended by equidistant (ED) fisheye versions.
To save storage space, the synthetic sequences have been compressed in a lossless manner using OptiPNG.
Click on the preview image for the original resolution (1088 x 1088). Click on the name below the preview image to download the sequence.
Cubes with Checkerboard Patterns
(same camera motion for all sequences)
Calibration
use CheckercubeC
Download:
CheckercubeA
CheckercubeB
CheckercubeC
CheckercubeD
Cubes with Patterns and Text
(same camera motion for all sequencs)
Download:
Rays
Stars
Lorem
Alphabet
Gradient
Image Cubes
(same camera motion for all sequences)
Download:
Cards
Clips
Coins
Fence
Flowers
Pencils
Automotive and Surveillance
(static camera)
Download:
CarsA
CarsB
PoolNightB
HallwayC
LivingroomB
Room
Surveillance „in Motion“
(moving camera including pure rotation and translation)
Download:
Street
HallwayA
HallwayD
HallwayB
LivingroomA
LivingroomC
Miscellaneous Scenes
(local, global, and mixed motion)
Download:
PillarsA
PillarsB
PillarsC
PoolA
PoolB
PoolNightA
Real-world sequences
Demosaicked 8-bit RGB sequences in PNG format are provided along with their corresponding 12-bit Bayer GR (RAW) versions in TIFF format.
Click on the preview image for the original resolution (1150 x 1086). Click on the name below the preview image to download the sequence.
Testchart and Text
(horizontal, vertical, shaky motion)
Download:
TestchartA | RAW
TestchartB | RAW
TestchartC | RAW
AlfaA | RAW
AlfaB | RAW
AlfaC | RAW
Book Shelves
(zoom, horizontal motion, horizontal pan, shaky motion)
Download:
LibraryA | RAW
LibraryB | RAW
LibraryC | RAW
LibraryD | RAW
LibraryE | RAW
Automotive
(moving camera)
Download:
DriveA | RAW
DriveB | RAW
DriveC | RAW
DriveD | RAW
DriveE | RAW
Automotive and Surveillance
(static camera)
Download:
CarparkA | RAW
CarparkB | RAW
CarparkC | RAW
Surveillance
(static camera)
Download:
ElevatorA | RAW
ElevatorB | RAW
ElevatorC | RAW
ElevatorD | RAW
LabRoomA | RAW
LabRoomB | RAW
Miscellaneous Scenes
(global motion)
Calibration
(size of one square:
115 mm x 115 mm)
Download:
ClutterA | RAW
ClutterB | RAW
LectureA | RAW
LectureB | RAW
Calibration
Licenses & Credits
The data set is publically, freely, and exclusively available for research purposes.
A compilation of the image files and blender models used for the synthetic sequences along with their respective licensing information is provided in this document: License Information
Acknowledgment
A huge thanks goes to the people who were involved in the creation of this data set. We would like to thank:
Michael Ortner for compiling the blender scenes and providing preview sequences
Andreas Luder for taking care of all things camera-related and capturing the real-world sequences
Michel Bätz and Martin Pöllot for helping out during capturing the indoor and outdoor scenes
Mira Hundhausen for helping evaluate and organize the thousands of images
This work was supported by the German Research Foundation (DFG) as Research Area A.3 of the Research Training Group GRK-1773 Heterogeneous Image Systems.
Contact
Andrea Eichenseer
Both synthetic sequences generated in Blender as well as real-world sequences captured with an actual fisheye camera are provided.
Further details on both setup and settings as well as on the sequence characteristics may be found in the corresponding ICASSP 2016 publication (posted above).
To save storage space, the synthetic sequences have been compressed in a lossless manner using OptiPNG.
Cubes with Checkerboard Patterns
(same camera motion for all sequences)
Calibration
Cubes with Patterns and Text
(same camera motion for all sequencs)
Image Cubes
(same camera motion for all sequences)
Automotive and Surveillance
(static camera)
Surveillance „in Motion“
(moving camera including pure rotation and translation)
Miscellaneous Scenes
(local, global, and mixed motion)
Testchart and Text
(horizontal, vertical, shaky motion)
Book Shelves
(zoom, horizontal motion, horizontal pan, shaky motion)
Automotive
(moving camera)
Automotive and Surveillance
(static camera)
Surveillance
(static camera)
Miscellaneous Scenes
(global motion)
Calibration
(size of one square:
115 mm x 115 mm)
A compilation of the image files and blender models used for the synthetic sequences along with their respective licensing information is provided in this document: License Information
Andreas Luder for taking care of all things camera-related and capturing the real-world sequences
Michel Bätz and Martin Pöllot for helping out during capturing the indoor and outdoor scenes
Mira Hundhausen for helping evaluate and organize the thousands of images